Tag: OpenGL

Computer graphics resources

Article – World, View and Projection Transformation Matrices Let’s Build a 3D Graphics Engine: Linear Transformations Quaternions – visualisation (interactive) http://www.3dgep.com/understanding-quaternions/ Color palettes for your games (adobe)  

Tagged with: , , ,

OpenGL and GLSL tutorials

http://in2gpu.com/opengl-3/ http://www.opengl-tutorial.org/ http://www.mbsoftworks.sk/index.php?page=tutorials&series=1 http://www.tomdalling.com/blog/category/modern-opengl/ https://open.gl/ http://learnopengl.com/ The Book of Shaders by Patricio Gonzalez Vivo & Jen Lowe Swiftless tutorials GLSL OpenGL 4.0 Tutorials An intro to modern OpenGL OpenGL Step by Step http://www.lighthouse3d.com/tutorials/ http://www.songho.ca/opengl/index.html http://alfonse.bitbucket.org/oldtut/ Thanks to Osspial Beginners OpenGL

Tagged with: , , , ,

GLSL shader highlighting

n notepad++ (works without changing extension of the shader files) http://www.lighthouse3d.com/2013/01/notepad-glsl-4-3-syntax-highlight/   In Visual Studio (works, need to change extension) http://www.horsedrawngames.com/shader-syntax-highlighting-in-visual-studio-2013/   I   In Atom (works, need to change extension) https://atom.io/packages/language-glsl

Tagged with: , , ,